showing 7 games

namepublisher(developer)year arrow_downwardtags
Half-Life 2  Valve Corporation;Vivendi Universal Games (Valve;Electronic Arts)2007 21stcentury absolutearmor airboat airlocks aliens alternateattack anticipatorystockpiles armoredcars autosavepoints bioships bludgeons breakpad buggy burrowers cagetransport chainreactions chapterreplay chosenone city cliff cliffhanger controllablehelplessness corpseactions crates crossbows damageindicator dawnofanewage difficulty difficulty-ingame disintegrators dollyzoom earth encounters-popup energyshields explosiveobjects facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife havokphysics hazmatsuit healthbuffer healthpickups healthwarning helicopters idlenoise insectoids jumping lightbridges lighthouse lipsync livinglegend lostresources meleeweapons middleprojection modifiable mutablescenery-fixtures mutablescenery-small opengl planetlooters powerarmor powerthrow projectileimmunity prologue radiotap railyard rebellion rebelprotagonist retcon rewardingvandalism rockets savior scientistprotagonist scientists secrets sessilecreatures silentprotagonist singlegenderopposition sourceengine squatters storagearea superweapon suppression telescope timespan-days tripeds voiceovers walking walkingarmory warehouse windy zombies labelminimizeminimize
Resident Evil 5  Capcom2009 achillesheelfoes actionadventure africa airboat ammomagazines assaultrifles autosavepoints biotechnology bodyarmor bodyhorror bossbattles capacity-slots capacity-stacks companion containers cooperation crocodilians diaries difficulty dissolvingitems distortedvision doors earth elevatorbattle elevators explosiveobjects firearms gianthumanoids giantmonsters grenadelaunchers grenades grenades-impact grotesque handguns hatchers havokphysics healingitems humanexperiments insectoids inventory investigatorprotagonist itemglow keys knives ladders latemodernperiod limitedcapacity limitedsupplies locationaldamage loot-random loot-unexpected map monsters mp-campaign mp-cooperative mp-survival mtframework multilingual newgameplus objectiveindicator obligation obsoletedassets pain precisionrifles prematuredetonation present prologue quicktimeevent ragers rating-acb-ma15 rating-bbfc-18 rating-pegi-18 rating-usk-18 recurringopponent redeemingbeatdown reload-manual researchfacility residentevil residentevil-main restorepower rewardingvandalism rockets ruins secretfacility sequence-turret serious shallowwater shopping shore shotguns speech-african stationaryattack stungrenades stunning stunprods submachineguns subterranean targetdesignator telescope tentaclecreatures thermalweapons town tutorial upgrades-permanent upgradesystem watercraft-location weaponupgrades wetland zombies labelimagesubject
Call of Juarez: Bound in Blood Ubisoft (Techland)2009 1860s 19thcentury aimmode americanindians ammomagazines ammowarning animals arid arizona arkansas bountyhunting bows callofjuarez canyon chapters chromeengine clergy coldopen companion containers cooperation coversystem coversystem-context demo depthoffield difficulty distortedvision doors dualwielding earth environmentalcontact falldamage family-theme firearms firstpersonshooter fofindicator georgia-usa grenadewarning gunslingers handguns healthregen healthregen-fast healthwarning heathaze hud-dynamic jumping lightbloom machineguns mexico multiprotagonists naturalistic nohealthdisplay northamerica objectiveindicator outlawprotagonist outlaws playerprofiles playerstats precisionrifles prologue quicktimeevent rage rating-esrb-m reload-auto reload-manual rotaryguns screenshake secrets separated sequence-defend sequence-turret shopping shotguns skipnoninteractive slowmotion soldiers telescope throwingknives timeskip titlementioned town usa uvl-sync walking wasteland western labelimageminimize
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009 15thcentury 2010s aaa actionadventure aesop alternatetimeline antivillain anvilengine armcannons assassinprotagonist assassinscreed automap backstabbing balancebeams beggars bloodlines bludgeons bodydragging brothel chasing city city-florence-it city-venice-it clandestine corpselooting counterattacks cpplanguage criminalactivity crowds dataimport dataimport-unlocks difficulty-single disarming dodging doubleentendres earlymodernperiod earth enemyhealthdisplay erraticlanguage estate europe fallimpact falsehistory fasttravel future geneticmemory glitchvisuals grappling healingitems healingstations hiding highbornprotagonist horizontalbars indicator-poi indicator-threat interfacespoilers inversekinematics italy itemglow jumping knives ladders langmorsecode launcher ledges letterbox mansion map megacorps meleeweapons mercenaries minimap multilingual multitools neutralnpcs nohealthregen openworld optionaltasks outlaws parkour past pickpocketing prologue prostitutes quicktimeevent radar rating-cero-z recurrence-character redeemingbeatdown revenge riding rooftops safeledges secretconflict secretsociety sequence-defend sequence-timed sequence-vehicle sexindustry shallowwater shopping singlegenderopposition smokegrenades speech-italian splatter stealing stealth stealth-sight steppingstones stockfootage stumbling swimming swords targetlock taunting templar threatdisplay throwingknives timeskip trespassing unarmedfighting undefinedelements unrestrictedviolence virtualreality walking wallclimbing walljumping youngadultprotagonist labelimagesubject
The Last of Us Sony Computer Entertainment (Naughty Dog)2013 2010s 2030s 21stcentury actionadventure aimmode allforone alternatingprotagonist ambientcreatures animals antiheroprotagonist asphyxiation assaultrifles autumnal axes backstabbing blindcreatures bludgeons bookends bossbattles bows cannibalism city city-boston-ma city-pittsburgh-pa city-saltlakecity-ut colorado crafting dark-limited diaries distracting diving dogs earth euthanasia fallimpact femaleprotagonist firearms flamethrowers flood forest future gardengnomes gashazards gasmask gore grenades handguns havokphysics healingitems horses hospital hotel improvisedweapons incendiarygrenades itemdurability itemglow knives ladders lamp locationaldamage loot-random lostequipment maleprotagonist martiallaw meatshield middleagedprotagonist murder museum noinvpause noodleincident noports northamerica openended outbreak outlaws overgrowth parasites parentprotagonist photomode platformexclusive postapocalypse powerplant precisionrifles present primates projectilerecovery prologue quarantine quicktimeevent quickturn rating-esrb-m rating-pegi-18 rating-usk-18 realmonsters reload-manual riding ruins sacrificiallamb school sequence-escape sequence-turret serious sewers shallowwater shotguns singledout soldiers speedcontrol splatter stealth stealth-sight stealth-sound suburb subway suicide teenprotagonist temporarycompanions timeskip timespan-months torture trivialresearch unarmedfighting undefinedelements upgradesystem usa utah vaulting vernal visualizedtrajectory walking weaponupgrades wilderness wintery wyoming zombieapocalypse zombies zoom labelimageminimize
Thief  Square Enix;Eidos Interactive (Eidos Montreal)2014 airducts alarmers animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bows brothel castle chapterreplay city clandestine clockpunk collectibles compass criware dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders leaning levelhub lightdousing limitedsupplies lockpicking lockpicking-feedback lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom labelimagesubject
Rogue Legacy Cellar Door Games2014 aircontrol bloodless classbased constrainedlocale damageinfo dashing dropplatforms dungeon dungeoncrawler energypickups equipment-preselect generatedcharacters hallucinations harmfultouch healthpickups hitmoderation indie instantstart knockback loadingnonsense loot-random loot-unexpected magic maintainedjump mapgenerator meleeweapons mimics minimap monsters netframework newgameplus noenergyregen nohealthregen passingthetorch persistentprogression prologue rewardingvandalism roguelite roguevania sizematters sorcery teleport teleporters tutorial undefinedelements unlockable-characters upgradesystem xnaframework labelminimizeminimize
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